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1. Sticky:[Summer] Pirate Battleship Cost Intervention - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: In June we are starting to address the supply of pirate battleship BPCs, with moderate changes to the chance of escalations spawning from the most popular high-end anomalies and larger changes to the drop rates of the BPCs the...
- by Fifth Blade - at 2017.06.08 17:48:02
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2. Always Showing Ship Bracket Text Option - in EVE General Discussion [original thread]
While we're on the subject of ship labels, can we get the Floating Combat Text to ignore line breaks in ship labels? It would enable us to have 2+ line ship labels without breaking the floating combat text formatting completely.
- by Fifth Blade - at 2017.03.11 16:17:42
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3. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
Lugh Crow-Slave wrote: besides that extreme is just wrong you can shut off your mwd when you see fighters headed in your direction and tank them relatively well with no prop mod (particularly with logi) only time this is a problem is if you ar...
- by Fifth Blade - at 2017.02.27 16:08:41
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4. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
Miyamoto Uroki wrote: Excellent change for the signature changes for fighters. Now if you could make them a little less opressive in terms of applying dps to mwding cruisers? that would bring them back into balance imho Honestly it's the extr...
- by Fifth Blade - at 2017.02.25 14:23:01
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5. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
HerrBert wrote: - Did someone fix the MJD Beacon yet? Since we're now posting about this publicly.. Can we get a capital limitation on MJD beacons? As opposed to a mass limitation which does not apply to panicked Rorquals? So that they are...
- by Fifth Blade - at 2017.02.23 18:47:52
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6. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Excavator Drones: We're planning another reduction in Excavator drone yield to help keep the mineral economy healthy. While I appreciate the attempt, I believe it may be a bit late for that: Trit: https://i.imgur.com/Ff...
- by Fifth Blade - at 2017.02.23 18:30:07
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7. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Skia Aumer wrote: Lucy Callagan wrote: I like how the people complaining about this pretty much have as much knowledge about small gang as a Malian Camel breeder about sailing. On the other side are the "experts" who think HICs cannot be c...
- by Fifth Blade - at 2017.02.23 16:17:46
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8. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Mizhir wrote: Hans Downherpantz wrote: brawling dies again People kite because they don't want to get blobbed to oblivion. It allows them to disengage when the enemy throws a couple of caps after a handful of subcaps. Increasingly rele...
- by Fifth Blade - at 2017.02.23 14:52:29
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9. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Ted McManfist wrote: Did the 5,000 m/sec kiting people cry too loud? Nope. We all just used 100mn and were able to ignore them completely. Which broke the game balance even more until it was fixed. Smart players will always find the most opti...
- by Fifth Blade - at 2017.02.23 14:22:44
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10. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Great change. At first glance, the numbers look reasonable for counterplay on both sides, also.
- by Fifth Blade - at 2017.02.23 14:18:12
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11. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
Much shorter expiry times would be an improvement (4-6h). So that people can still use them strategically, but it would prevent renters from bubbling each of their gates once every day (which results in no effective change). Surgical bubbles coul...
- by Fifth Blade - at 2017.02.21 17:37:28
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12. Sticky:[Ascension] Capital Ship and Upwell Structure Blueprint Adjustme... - in Upcoming Feature and Change Feedback Center [original thread]
Would be nice if some of the Citadel / Engineering Array Blueprints could benefit from ME research. The current design means that only the largest variants benefit outside of rapid equipment array build times with 5 ME (Which will obviously be rem...
- by Fifth Blade - at 2016.12.04 13:31:14
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13. Announcement:118.9 - Issues Thread (PC) - in EVE Information Portal [original thread]
CCP Habakuk wrote: According to all our available design+data (I also checked on old test servers) there should only be 2 high-sec statics in Thera. There is a possibility that a third one might have existed for some time due to a bug, but I ha...
- by Fifth Blade - at 2016.10.11 18:45:11
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14. CSV dump of all PVP kills between Mar 1-Apr 4 - in EVE Information Portal [original thread]
Alex Zalbazar wrote: Would you guys be willing to do this same sort of ranking list, but with weighting for number of active pilots? Would be a closer measure of individual activity, I think. Taken from someone else on reddit: Quote: ...
- by Fifth Blade - at 2016.04.12 22:43:59
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15. CSV dump of all PVP kills between Mar 1-Apr 4 - in EVE Information Portal [original thread]
Aaron Honk wrote: Talon White wrote: Using a pivot table we ( RvB ) calculated the total number of kill mails (ACTUAL KILLS) per corporation over the period of Mar 1-Apr 4. The 'Top 30' result 1 Pandemic Horde Inc. 5896 2 Rapid Withdrawa...
- by Fifth Blade - at 2016.04.12 12:24:32
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16. Sticky:[Citadel] Tweak to Black Ops jump fatigue bonus - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Hey everyone. We're planning on making a targeted tweak to Black Ops battleships in the Citadel expansion and wanted to start gathering your feedback. This change would improve the Black Ops jump fatigue reduction role bonus...
- by Fifth Blade - at 2016.03.20 19:56:19
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17. Sticky:Dev blog: Overlays, ISK Buyer Amnesty and Account Security - in EVE Information Portal [original thread]
Helios Anduath wrote: Overlays which contain a full, unchanged, EVE Client instance in a view only mode, << those words answer your question. Chopped up windows = not OK. Full client = OK. This ties into the original blog where it s...
- by Fifth Blade - at 2016.02.26 17:30:50
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18. Sticky:Dev blog: Overlays, ISK Buyer Amnesty and Account Security - in EVE Information Portal [original thread]
CCP Grimmi wrote: Overlays which contain a full, unchanged, EVE Client instance in a view only mode, no matter how large or small they are scaled, like it is done by EVE-O Preview as of today, are fine with us. These overlays do not allow any ...
- by Fifth Blade - at 2016.02.26 16:49:50
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19. Sticky:[March] Tracking Module Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Please take another look at Medium autocannon falloff. While this doesn't warrant changing the TEs themselves....they have suffered since the last time Tracking Enhancers were changed.
- by Fifth Blade - at 2016.02.11 20:53:37
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20. Sticky:[March] Heavy Stasis Grapplers - in Upcoming Feature and Change Feedback Center [original thread]
Can't wait to see what I can do with this on Solo BS fits.
- by Fifth Blade - at 2016.02.07 20:39:06
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